Control Godot 4.x with AI for end-to-end game development tasks.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "godot-mcp" yet — see the docs or source repo.
Create a character controller for a Godot 4 2D platformer with left/right movement, jump, double jump, and basic animation state switching. Also tell me which nodes and scripts are needed.
Provides a Godot 4 node setup, GDScript code, and integration steps.
Create a top-down level prototype in Godot 4 with terrain, a player spawn point, three enemy patrol points, camera follow, and a basic UI, organized in a clean scene hierarchy.
Generates the scene hierarchy, key node configurations, and setup guidance for a basic level prototype.
My enemy AI script in Godot 4 throws errors and the enemy does not chase the player. Check common causes, give debugging steps, and rewrite a working chase logic example.
Outputs debugging guidance, fix recommendations, and a reusable Godot 4 example script.
AI-powered MCP tools for end-to-end Godot 4 game development workflows.
Manage Godot 4 scenes, scripts, and shaders faster during game development.
Connects AI to the Godot editor for scene and script operations.
Enable AI to build, inspect, run, debug, and export Godot games.
Connect to Godot to launch projects and capture debugging output.
Inspect scenes, modify scripts, and run RTS automated testing in Godot.