Generate mock 2D PNG assets and spritesheets for game prototypes fast.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "2d-assets-mcp" yet — see the docs or source repo.
Generate a set of 2D PNG UI assets for a pixel-art side-scrolling adventure game: 3 buttons (Start, Settings, Exit) and 4 icons (coin, key, health, backpack). Use a consistent color palette, subtle gradients, outlines, and include prototype-ready sizes and metadata.
A consistent set of PNG buttons and icons with sizes, style details, and embedded metadata.
Generate a 2D character spritesheet PNG for a game prototype featuring a sci-fi repair robot. Include idle, walk, and attack animations, 4 frames each, on a transparent background, with frame layout, dimensions, and animation metadata.
A prototype-ready character spritesheet plan with frame arrangement, dimensions, and related metadata.
Generate a set of 2D PNG terrain assets for a top-down RPG prototype, including seamless grass, sand, stone tile, and water textures. Provide pattern variations for each, keep a unified style, and add metadata tags for easy categorization.
A set of tileable terrain PNG asset descriptions with texture variations, consistent visual style, and categorization metadata.
Generate game-ready 3D assets from images and retexture existing meshes.
Generate pixel art, sprites, icons, and animations from natural language.
Generate pixel-art PNGs from prompts and save them into your project.
Generate transparent pixel-art sprites from text for games and interface design.
Search, download, inspect, extract, and preview game assets from public sources.
Generate Cocos Creator-ready game assets, audio, and UI resources with AI.