Generate pixel art, sprites, icons, and animations from natural language.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "spritecook-mcp" yet — see the docs or source repo.
Generate a 16x16 pixel knight character for a retro platformer, including front, side, and back views plus a 4-frame walking animation, in a classic 8-bit pixel art style.
A pixel character sheet and walking animation frames ready for game character production.
Create 10 inventory item icons for a pixel-art RPG, including a potion, key, coin, scroll, shield, and more, all in 32x32 with consistent color and shading style.
A consistent set of pixel item icons suitable for UI and inventory use.
Design a desert-themed enemy character: a mummy warrior. Output a pixel sprite sheet with idle, attack, and hurt states for a top-down action-adventure game.
An enemy pixel sprite sheet with multiple action states for prototyping or production assets.
Generate pixel art sprites, tilesets, characters, and animations from AI assistants.
Generate pixel art, animate sprites, and manage Aseprite projects with AI.
Generate 2D sprite sheets, maps, transparent PNG frames, and animated GIFs.
Create, edit, and export pixel art, animations, and sprite sheets via AI.
Automate Aseprite exports, frame extraction, and Lua-based sprite editing tasks.
Create and edit pixel art reliably with layers, frames, and symmetry tools.