Enable AI agents to play Library of Ruina through game state and UI control.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "LorAI MCP" yet — see the docs or source repo.
Read the current Library of Ruina game state, analyze ally and enemy information, and automatically play each turn until the battle ends. Briefly explain your decisions each turn.
The AI progresses the battle automatically and provides turn-by-turn decisions with brief reasoning.
Based on the current team setup, HP, light, pages, and enemy threats, choose the best emotion card. If there are multiple options, rank them and explain why.
Returns the recommended emotion card choice, priority ranking, and supporting reasons.
Read the current game UI and battle state, summarize the key situation, and suggest a strategy for the next three turns, including target selection, page allocation, and risk warnings.
Provides a situation summary and actionable battle strategy recommendations for the next few turns.
Host multi-agent AI debates in shared rooms to reach convergence.
Control a Minecraft character with natural language for building and exploration.
Build, run, and debug real 2D and 3D games via AI conversation.
Connect to the mcp API via MCP to extend AI tool capabilities.
Connect AI to a knowledge base for semantic retrieval and compliant content management.
Let AI assistants query and edit worldbuilding data with review-gated changes.