Build, run, and debug real 2D and 3D games via AI conversation.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "onyx MCP" yet — see the docs or source repo.
Use onyx MCP to create a 2D platformer prototype with player movement, jumping, basic enemies, and a scoring system, then tell me how to run it.
A runnable game prototype project, core scripts, and instructions to launch it.
Use onyx MCP to inspect my 3D game scene. The player falls through the map after spawning. Find the cause and directly fix the collision or terrain setup.
The root cause, the applied fixes, and verifiable results after the repair.
Use onyx MCP to add dash and double-jump mechanics to my existing game, keep them compatible with the current input system, and include simple test steps.
Code for the new mechanics, integration notes, and a basic testing plan.
Build, debug, and manage software tasks with natural language across LLMs.
Enable structured AI-human messaging and Q&A orchestration through Telegram.
Control a Minecraft character with natural language for building and exploration.
Control Unity scenes, objects, and transforms directly through MCP-enabled AI agents.
Give AI coding assistants memory, code graph insight, and safe multi-agent coordination.
Build paid MCP servers that charge AI agents per call in USDC.