Launch, edit, debug, and test Godot projects with scene and script control.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Godot MCP Extended" yet — see the docs or source repo.
Launch this Godot project, open the main scene, inspect the errors, identify the script or node configuration causing the startup failure, and provide fix recommendations.
Returns the error cause, affected scene or script locations, and actionable fix steps.
Traverse the player-related scenes and scripts in the project, rename the movement speed variable to move_speed, update all references, and ensure the project still runs.
Provides updated code and scenes after the batch edit, plus the change scope and compatibility check results.
Run available tests in this Godot project, launch key scenes for validation, and record failing cases, console logs, and possible regression risks.
Outputs a test summary, failure details, key logs, and recommended repair priorities.
Connects AI to the Godot editor for scene and script operations.
Let AI launch and control Godot editor workflows through a standardized interface.
Inspect scenes, modify scripts, and run RTS automated testing in Godot.
Manage Godot projects, scenes, and editor actions with natural language.
Connect to Godot to launch projects and capture debugging output.
Enable AI to build, inspect, run, debug, and export Godot games.