Run solo gamebooks with deterministic rules, combat, character state, and saves.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Fantasy Gamebook Engine" yet — see the docs or source repo.
Act as a gamebook narrator using Fantasy Gamebook Engine. Create a starting character and begin scene one. Use the rules to manage stats, checks, inventory, and health, calling the proper tools at each step and explaining the outcomes.
Provides the initial character state, story opening, test results, and updated world and character data.
Have the hero fight an enemy using Fantasy Gamebook Engine. Resolve each round with dice rolls, attack outcomes, damage, and luck tests, then update both sides' status after every round.
Returns a full combat log, round-by-round results, final outcome, and character state changes.
Use Fantasy Gamebook Engine to save the current game state, including character stats, items, quests, and world state; then demonstrate restoring from that save and continuing with the next choice.
Generates a restorable save state and shows resumed narration and rule handling after loading.
Run tabletop RPG mechanics over MCP with dice, combat, stress, and world generation.
Turn AI into a dynamic text RPG master with rules and state tracking.
Enable AI agents to play Library of Ruina through game state and UI control.
Create and edit RPG Maker MZ projects using natural language through AI.
Control a Minecraft character with natural language for building and exploration.
Enable AI to play D&D autonomously with dice rolls and campaign management.