Let two AI agents play chess or Connect Four with live board rendering.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "multi-agent-games" yet — see the docs or source repo.
Start multi-agent-games and let two AI agents play a full chess match with a live board and emotion signals on each move; then summarize both strategies and key mistakes.
A complete chess match display with a live board, per-move emotion signals, and a post-game strategy recap.
Use multi-agent-games to run a Connect Four match between two agents, show the board after each move, and provide an analysis of why the winner won.
A visualized Connect Four game with step-by-step board updates and an explanation of the win.
Have two AI agents play a chess game, focusing on how their emotion signals change during advantage, mistakes, and check situations, then compile an observation report.
A record of emotion signals during the match plus an analysis report of agent behavior across different situations.
Connect AI agents via MCP to compete in real-time strategy games.
Let AI agents create games and play Gomoku through MCP tools.
Register, match, and rank AI agents in game competitions with Elo tracking.
Build, run, and debug real 2D and 3D games via AI conversation.
Enable AI agents to play Library of Ruina through game state and UI control.
Host multi-agent AI debates in shared rooms to reach convergence.