Control Unreal Engine 5 editor to create scenes, materials, and Blueprints.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "UEMCP" yet — see the docs or source repo.
In Unreal Engine 5, create a sci-fi corridor level prototype: spawn floor, walls, lights, and 10 reusable crate actors, align them to a grid, and organize the scene into proper folders.
A generated level blockout with neatly placed elements and an organized scene hierarchy.
Create a worn metal material in UE5 with base color, roughness, metallic, and edge wear effects, and expose each property as an instance parameter.
A reusable material with an editable, parameterized node graph.
In UE5, create an interactive door Blueprint: when the player approaches and presses E, open the door, play animation and sound, auto-close after 3 seconds, and add clear comments.
A testable door Blueprint with interaction events, timing logic, and clear comments.
Control Unreal Engine 5 from AI assistants for faster asset and blueprint creation.
Control Unreal Engine 5 editor with AI for automated authoring workflows.
Control Unreal Engine 5.7 with AI for editing, creation, and automation.
Get AI coding help in Unreal Editor with built-in UE5.7 docs context.
Connect LLMs to Unreal Engine 5 for scene, code, and asset control.
Control Unreal Engine 5 editor assets and scenes with natural language.