Control Unreal Engine 5 editor with AI for automated authoring workflows.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Unreal-MCP-Ghost" yet — see the docs or source repo.
Using Unreal-MCP-Ghost in the UE5 editor, create a Blueprint for an interactive door: show a prompt when the player approaches, open slowly on key press, auto-close after 3 seconds, and add comments to key nodes.
A fully configured interactive door Blueprint with annotated key logic nodes.
Scan all actors in the current level, list their names, types, and positions, and identify poorly named objects, duplicated placements, and static meshes that may be missing collision.
A level inspection report with an actor inventory and a summary of suspicious issues.
In the current empty level, generate a basic test scene: create a floor, five lights in different positions, ten randomly placed cubes, and a player spawn point, then save the level.
An automatically created and saved basic UE5 scene layout ready for testing.
Control Unreal Engine 5.7 with AI for editing, creation, and automation.
Control Unreal Engine 5 from AI assistants for faster asset and blueprint creation.
Connect AI assistants to Unreal Engine for automated scene and development control.
Control Unreal Engine 5 editor assets and scenes with natural language.
Control Unreal Engine 5 editor to create scenes, materials, and Blueprints.
Browse Unreal Python docs and run Python code inside Unreal Editor.