Control Unreal Engine 5 editor assets and scenes with natural language.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "UE5 MCP Server" yet — see the docs or source repo.
In the current UE5 level, create an abandoned factory scene: add a floor, walls, 10 industrial lights, 3 cargo crates, and fog effects, then organize the Actors into functional groups.
The AI creates and places scene elements in UE5, producing a basic level layout with organized Actor groups.
Create a Blueprint for the selected door Actor: when the player gets close and presses E, open the door, play an opening animation and sound effect, then close it automatically after 3 seconds, with adjustable parameters.
The AI creates or updates the door Blueprint logic with interaction events, animation triggers, sound effects, and configurable variables.
Review the current character Animation Blueprint, add a smooth transition from idle to run, fix the occasional stuck state after landing from a jump, and explain the changes made.
The AI updates the animation state machine and transition rules, improves character animation behavior, and returns a clear summary of the changes.
Connect LLMs to Unreal Engine 5 for scene, code, and asset control.
Control Unreal Engine 5.7 with AI for editing, creation, and automation.
Control Unreal Engine 5 from AI assistants for faster asset and blueprint creation.
Control Unreal Engine 5 editor with AI for automated authoring workflows.
Control Unreal Engine 5 workflows via MCP for analysis, animation, and automation.
Control UEFN through AI for scene editing, devices, and Verse workflows.