Connect AI assistants to Unity Editor for project interaction and extensible development.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "UnityMCP" yet — see the docs or source repo.
Connect UnityMCP to the current Unity project, inspect scenes, asset folders, and script organization, then summarize the project structure and point out parts that may need refactoring.
An overview of the Unity project structure with suggestions for improving folders, scripts, or modules.
Use UnityMCP to run Unity Editor commands: find all objects with a specified component, list the scenes they belong to, and produce a cleanup recommendation list.
A result list containing the target objects, their scenes, and cleanup recommendations.
Based on UnityMCP’s extensible command handler architecture, design a new custom command to batch-validate prefab configurations and provide an implementation approach.
A custom command design outlining its purpose, processing flow, and suggested implementation steps.
Connect Unity Editor with AI coding assistants for faster development and debugging.
Programmatically manage Unity projects, create assets, and automate builds with AI.
Connect AI to Unity Editor for automated scene, asset, and component workflows.
Let AI control the Unity Editor for faster game development and debugging.
Connect AI to Unity for game development, scene control, and build workflows.
Control Unity Editor with AI for scripts, scenes, assets, and builds.