Connect AI assistants to Houdini sessions for automated scene control and scripting.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Houdini MCP Server" yet — see the docs or source repo.
Connect to the current Houdini session and create a geometry network with box, subdivide, and material nodes, then auto-layout them from left to right.
A created node list, hierarchy summary, and a neatly laid out network in the scene.
On the currently selected Houdini node, set subdivision level to 3, change the color to red, and run a Python script to print the update results.
Updated node parameters plus the script execution result and a summary of changed values.
Scan the current Houdini scene for inconsistent naming, unconnected nodes, and common parameter issues, then provide actionable fixes.
A list of detected issues, suggested fixes, and optionally automatic remediation for supported problems.
Control Houdini with AI to run scripts, inspect scenes, and create nodes.
Control Houdini with AI for nodes, scripting, viewport capture, and rendering.
Connect AI assistants to Unreal Engine for automated scene and development control.
Connect to the mcp API via MCP to extend AI tool capabilities.
Use AI through Ghidra to analyze and understand binary programs.
Connect home automation systems for AI-driven device status checks and control.