Let AI agents play Disco Elysium via MCP with live observability.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Disco Engine" yet — see the docs or source repo.
Use Disco Engine to let an agent play from the game opening for 30 minutes, logging each dialogue choice, skill check rationale, and quest progress result, then summarize the agent’s reasoning patterns and mistakes.
A test report covering key choices, decision rationales, story progress, and reasoning issues.
Start an agent playthrough with Disco Engine and show the current scene, available actions, triggered rules, and latest dialogue in the browser observatory in real time.
A browser observability panel for monitoring agent state and story progression live.
Using Disco Engine’s SQLite ROM, retrieve dialogue and rules related to a specific quest line and design an experiment to compare two agent strategies.
An experiment plan with relevant script data, rule references, and comparison steps.
Build, run, and debug real 2D and 3D games via AI conversation.
Connect AI to Discord for server management, messaging, and campaign interactions.
Let AI agents play Z-Machine adventures with session-based MCP access.
Let two AI agents play chess or Connect Four with live board rendering.
Turn AI into a dynamic text RPG master with rules and state tracking.
Enable AI agents to play Library of Ruina through game state and UI control.