Inspect, control, and diagnose the Unity Editor through AI automation.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "upilot" yet — see the docs or source repo.
Connect to the Unity Editor and list all root objects in the current scene, their component types, and whether any scripts are missing. Highlight potential issues.
A scene object inventory, component overview, and diagnostics for missing scripts or structural issues.
Check the current Unity project for console errors, common configuration problems, and import issues, then provide fix recommendations by severity.
A severity-ranked issue list with actionable recommendations for fixing each problem.
In the Unity Editor, batch-check the selected prefabs for naming convention issues, missing references, and duplicate components, then generate a report.
A batch inspection report listing issues and recommended actions for each prefab.
Let AI control the Unity Editor for faster game development and debugging.
Connect AI to Unity Editor for assets, scenes, scripts, and automation.
Connect AI assistants to Unity Editor for project interaction and extensible development.
Let AI query and control the Unity Editor for scene and asset tasks.
Let AI agents control the Unity Editor for scenes and objects.
Connect Unity Editor with AI coding assistants for faster development and debugging.