Let AI agents control the Unity Editor for scenes and objects.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "UniCortex" yet — see the docs or source repo.
Using UniCortex in Unity, create a test scene with a ground plane, directional light, main camera, and 20 randomly placed cubes, then save it as Assets/Scenes/TestScene.unity.
The AI automatically creates and saves a Unity test scene with the requested basic objects.
Scan all GameObjects with Rigidbody in the current scene, set mass to 2, enable gravity, and return a list of modified object names.
The AI updates component settings in bulk and returns a list of modified objects.
Use UniCortex to inspect the current Unity scene for common issues such as missing scripts, duplicate GameObject names, and unassigned references, then provide fixes ranked by severity.
The AI produces a scene issue report with prioritized fix recommendations.
Let AI query and control the Unity Editor for scene and asset tasks.
Connect AI to Unity Editor for assets, scenes, scripts, and automation.
Let AI control the Unity Editor for faster game development and debugging.
Automate the Unity Editor for scenes, testing, input simulation, and code edits.
Control Unity scenes, objects, and transforms directly through MCP-enabled AI agents.
Connect AI assistants to Unity Editor for project interaction and extensible development.