Connect Unreal Engine 5 so AI can assist scenes, assets, and development workflows.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "UE5-MCP" yet — see the docs or source repo.
Using UE5-MCP, create a basic training level in the current map: add a floor, 10 cube obstacles, 3 point lights, and name/group objects by function.
The AI creates and organizes scene objects in UE5, producing a basic level ready for further editing.
Using UE5-MCP, find Blueprint assets related to player movement, list their names and paths, and change the default speed variable value to 600.
The AI returns a list of relevant Blueprints and batch-updates the specified variable.
Using UE5-MCP, scan the current UE5 project for missing materials, inconsistent naming, or duplicate assets, and output a report grouped by issue type.
The AI generates a project asset audit report to quickly identify and fix common content issues.
Control Unreal Engine 5 from AI assistants for faster asset and blueprint creation.
Connect LLMs to Unreal Engine 5 for scene, code, and asset control.
Use MCP tools to build, debug, and create content in Unreal Engine.
Let AI control Unreal Editor for asset creation, level editing, and inspection.
Control Unreal Engine 5 editor with AI for automated authoring workflows.
Control Unreal Engine through AI using a native automation bridge plugin.