Create, validate, and edit GB Studio projects with AI-generated game content.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "GB Studio MCP Server" yet — see the docs or source repo.
Create an initial GB Studio project scene for a retro Game Boy-style adventure game, including a player character, a starting room, an interactive NPC, and opening dialogue.
A GB Studio-ready scene configuration with characters, scene elements, and dialogue setup.
Check whether this GB Studio project's scenes, actors, and asset references are complete, and list missing items, invalid links, and issues that may break the build.
A validation report highlighting errors, warnings, and recommended fixes.
Update the default dialogue of all villager actors in the project to a lighter, more humorous tone, and standardize their initial facing direction and spawn position rules.
A batch modification result for project actors and dialogue, ready for further editing or import.
Let AI control the Unity Editor for scenes, scripts, and builds.
Control Gearboy via MCP to run and test Game Boy ROMs.
Connect GlobeStudio so AI can assist with resources and creative workflows.
Let AI operate Roblox Studio for debugging, bulk edits, and game scaffolding.
Let AI manipulate Godot projects, scenes, nodes, and editor workflows.
Control FMOD Studio live for real-time project editing and audio workflow automation.