Generate pixel art, animate sprites, and manage Aseprite projects with AI.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "aseprite_mcp" yet — see the docs or source repo.
Generate a 32x32 pixel-art adventurer character in Aseprite with a front-facing idle pose, no more than 8 colors, and suggest a layer structure.
A pixel character matching the size and palette constraints, plus a recommended layer organization.
Using the current sprite, add a 4-frame walk animation, keep the silhouette consistent, and explain the key motion change in each frame.
A ready-to-use walking animation sequence with notes explaining each frame's motion design.
Review this Aseprite project, reorganize layers and tags by character, effects, and background, remove duplicate assets, and suggest project structure improvements.
A reorganized project structure, cleanup results, and suggestions for easier future editing.
Create, edit, and export pixel art, animations, and sprite sheets via AI.
Automate Aseprite exports, frame extraction, and Lua-based sprite editing tasks.
Control Aseprite via CLI and scripts for pixel art, animation, and export.
Create and edit pixel art reliably with layers, frames, and symmetry tools.
Generate pixel art sprites, tilesets, characters, and animations from AI assistants.
Generate pixel art, sprites, icons, and animations from natural language.