Automate Aseprite exports, frame extraction, and Lua-based sprite editing tasks.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Aseprite-MCP" yet — see the docs or source repo.
Please export the current Aseprite project as sprite sheets grouped by animation tags, output PNG files and matching JSON metadata, and provide a list of exported files.
A confirmation of completion plus a list of generated sprite sheets and JSON metadata files.
Export each frame of this Aseprite animation as a separate PNG, include frame numbers and tag names in filenames, and create folders by tag.
Frame image files organized by tag, with the naming convention and save paths described.
Generate and run an Aseprite Lua script for the current sprite: reduce opacity of all layers named shadow to 50%, then save the result as a new file.
A summary of the executed Lua script and a newly saved modified Aseprite file.
Create, edit, and export pixel art, animations, and sprite sheets via AI.
Control Aseprite via API to draw, edit, and automate pixel art.
Generate pixel art, animate sprites, and manage Aseprite projects with AI.
Let LLMs automate pixel art creation and editing in Aseprite.
Create and edit Aseprite pixel sprites, layers, and frames with AI.
Process local images with cropping, resizing, sprite splitting, and batch operations.