Control Aseprite via API to draw, edit, and automate pixel art.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Aseprite MCP" yet — see the docs or source repo.
Use Aseprite to create a 32x32 pixel character sketch of an adventurer with a blue cloak, using no more than 8 colors and separate layers for head, body, and shadows.
A layered 32x32 pixel character sketch ready for refinement or animation.
Open the current sprite sheet and change the main character's outfit from red to green, preserving shading and updating all related frames consistently.
An updated sprite file with consistent recoloring across all related frames.
In Aseprite, create a 4-frame looping walk animation for the existing pixel character, keep the same sprite size, and export a GIF preview.
A 4-frame looping walk animation plus an exportable GIF preview.
Generate pixel art, animate sprites, and manage Aseprite projects with AI.
Automate Aseprite exports, frame extraction, and Lua-based sprite editing tasks.
Control Aseprite via CLI and scripts for pixel art, animation, and export.
Control Photoshop with AI for image editing, design tasks, and workflow automation.
Process local images with cropping, resizing, sprite splitting, and batch operations.
Generate pixel art sprites, tilesets, characters, and animations from AI assistants.