Enable AI to build, edit, script, and playtest in OVERDARE Studio.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "Overdare MCP" yet — see the docs or source repo.
In OVERDARE Studio, create a basic parkour level prototype with a start point, finish point, three jumping platform sections, and a simple timer, then generate an editable script structure.
A parkour level prototype that can be opened and iterated in OVERDARE Studio, with a basic scripting framework.
Browse the current project scene, find all duplicated decorative objects, rename them consistently by area, and change the lighting in the main plaza to a brighter warm tone.
An updated project with organized scene objects, standardized naming, and adjusted lighting for the main plaza.
Run a playtest on the current map, verify the player spawn point, quest triggers, UI prompts, and end-of-level results, then summarize issues found and recommended fixes.
A playtest summary with detected issues, reproduction clues, and actionable fix recommendations.
Create, edit, or remove OVERDARE Studio parts and scripts safely with natural language.
Control FMOD Studio live for real-time project editing and audio workflow automation.
Build, run, and debug real 2D and 3D games via AI conversation.
Control a Minecraft character with natural language for building and exploration.
Inspect scenes, modify scripts, and run RTS automated testing in Godot.
Let AI manipulate Godot projects, scenes, nodes, and editor workflows.