Control UEFN through AI for scene editing, devices, and Verse workflows.
Copy the install command and let the AI configure it · recommended for beginners
No copy-paste install info for "PythonMCP-UEFN" yet — see the docs or source repo.
After connecting to UEFN, scale all actors named Tree in the current level to 1.2, move them 20 cm above the ground, and then list the changes made.
A result summary listing how many actors were changed, their names, and the scaling and position updates.
In the current UEFN project, find all Spawn Pad devices, change respawn delay to 5 seconds, set team restriction to Team 2, and output a before-and-after comparison.
A detailed report of device property updates, including which devices were successfully modified.
Generate a Verse script for a time-trial mode: start timing when a player enters an area, show a leaderboard at the finish line, then build it in UEFN and report any errors.
Usable Verse code, build results, and if the build fails, error details with suggested fixes.
Control Unreal Engine 5.7 with AI for editing, creation, and automation.
Use MCP tools to build, debug, and create content in Unreal Engine.
Control Unreal Engine 5 from AI assistants for faster asset and blueprint creation.
Control Unreal Engine 5 editor assets and scenes with natural language.
Browse Unreal Python docs and run Python code inside Unreal Editor.
Control Unreal Engine 5 editor with AI for automated authoring workflows.